Enigmatix
Capability · AR / VR & immersive experiences← All services

AR & VR
for training, retail, and industrial use.

Enterprise training simulators, retail and product visualisation, industrial digital twins, and consumer mixed-reality apps. Built for Vision Pro, Meta Quest, HoloLens, and mobile AR — with the engineering rigor the category usually lacks.

XR-native
spatial engineering
Multi-headset
device coverage
Enterprise-ready
deployment practice
Selected clients · 2010 – today
Power to LiveRBM GlobalDragonflySquiblerMOOSainsbury'sMPCX-LinkPower to LiveRBM GlobalDragonflySquiblerMOOSainsbury'sMPCX-LinkPower to LiveRBM GlobalDragonflySquiblerMOOSainsbury'sMPCX-Link
What this means at Enigmatix

Spatial software that earns its headset.

Most XR work we see in the market falls into two traps: tech demos that don't solve a real problem, and enterprise pilots that collect dust. We build for neither. Every AR/VR engagement starts by answering one question — will this experience be used next year? If the answer isn't obvious, we don't start.

Our teams have shipped enterprise training simulators for global pharma leaders, AI-driven photogrammetry pipelines that turn a phone camera into a 3D scanner, industrial digital twins, and Unreal Pixel Streaming experiences. The discipline transfers across devices; the constraints don't. We engineer for the comfort envelope, the thermal limits, and the session length that matches how people actually use these things — including the 'comfort envelope' that lets a clinician stay in a VR training session for 45 minutes without motion fatigue.

Representative work

Shipped under this discipline.

A sample of projects where this capability was load-bearing. Client names omitted — shared under NDA when you want to dig into a specific engagement.

What we build

Six shapes of immersive engineering.

Most engagements are a mix of two or three of these. We scope the exact cut during discovery and the hardware list is written into the SOW.

/01

Medical & enterprise training simulators.

High-fidelity VR training for critical-care, manufacturing, and field service — 360° video environments, spatial UI, competency scoring, and LMS integration so the training actually counts. Delivered to global pharma and healthcare leaders.

/02

AI-vision & photogrammetry apps.

Mobile-native pipelines that turn a standard phone camera into a 3D scanner. Cloud-backed photogrammetry with AI-driven spatial analysis to extract real-world dimensions and volume — industrial-grade accuracy, pocket-sized hardware.

/03

Industrial digital twins.

Factory, plant, and infrastructure twins with real-time telemetry overlays. Built on Unity Industrial, Unreal Engine, or Omniverse depending on the fidelity and collaboration requirements.

/04

Unreal Pixel Streaming & metaverse.

High-fidelity Unreal Engine experiences — arch-viz, immersive lab simulations, metaverse showrooms — delivered via Pixel Streaming so any user runs them in a browser with no install.

/05

Retail, product & Vision Pro apps.

Configurable product experiences for furniture, automotive, fashion, and luxury goods — on web AR, iOS ARKit, Android ARCore, and visionOS. Rendered with the fidelity marketing wants and the performance customers will tolerate.

/06

Quest & HoloLens enterprise rollouts.

Multi-user collaboration, field-service guidance, remote-expert assistance. With MDM integration, SSO, and deployment playbooks your IT team can actually roll out across facilities.

Tech we work in

A pragmatic XR stack.

We pick the engine, SDK, and deployment path to fit the device targets and the team you'll operate it with. These are our most-shipped tools.

/01
Engines & frameworks
UnityUnreal Engine 5RealityKitvisionOS (Swift)WebXRThree.jsBabylon.js
/02
Headsets & devices
Apple Vision ProMeta Quest 2/3/ProHoloLens 2Pico 4Magic Leap 2iOS / Android AR
/03
Spatial SDKs
ARKitARCoreOpenXRMRTKMeta XR SDKSnapdragon Spaces
/04
3D pipelines
USD / USDZglTFBlenderMayaSubstancePhotogrammetryGaussian splatting
/05
Backend & collaboration
NormcorePhoton FusionNvidia OmniverseUnity NetcodeSpatial audio stacks
How to engage

Pick the engagement model
that fits the commitment.

The same ar / vr & immersive experiences work ships under any of these three commercial shapes. The difference is in how you hold us accountable and how you scale up or down.

Frequently asked

Answers before you ask.

Can't find what you're looking for? Email info@enigmatixglobal.com and we'll reply within one working day.

Book a 30-min call
  • For most use cases, a web app wins. We'll tell you that in discovery. XR pays off when spatial understanding, hand presence, or immersion genuinely changes the outcome — training, complex visualisation, collaborative design review. If those aren't the deciding factors, we'll recommend the cheaper path.

Trusted by our clients

What partners
tell us.

Most clients renew for a second engagement. The ones who don't usually hire someone from our team to run the project in-house.

We are a mental health charity and not tech minded. We needed to improve our patient registration system but wanted a company that we can relate to. Hassan took the time to meet with me and patiently went through our process to find a personalised solution for us. Hassan's team did a great job streamlining our process and connected our registration system to our patient management software. Whenever we have a glitch, they resolve this quickly. Cloudini provides a personal and efficient service and we have adopted them to be our IT provider.
Tien Kuei, CEO at Power to Live Foundation
Tien Kuei
CEO · Power to Live Foundation
I am writing to wholeheartedly recommend Cloudini as a premier bespoke software development agency. Our journey with them has been nothing short of exemplary, far exceeding our initial expectations. While many agencies can develop based on strict specifications, Cloudini demonstrated an incredible commitment to our project that was truly unparalleled.
Robert McPherson, Managing Director at RBM Global Ltd
Robert McPherson
Managing Director · RBM Global Ltd
Dragonfly has been working with the team at Cloudini for several years now on building out our web-based platform and APIs. One of their strengths is quickly building out a multi-disciplinary team to work on the development and delivery of features with different technical requirements. Their support has allowed us to accelerate our development work without building an internal team. They have also worked seamlessly with other third parties both during the acquisition of Dragonfly and development of our mobile app. Cloudini has been instrumental in bringing our ideas to life and providing guidance to help us make the best technical decisions. I would recommend getting in touch with them if you're looking for support.
Rebecca Palser, COO at Dragonfly
Rebecca Palser
COO · Dragonfly
Start here

Let's build
from here.

Thirty minutes with an actual engineer. No sales, no drip campaign. If we're the wrong fit we'll tell you and point you somewhere better.

Response
Within one working day
Minimum
Two-week discovery